Serious Games
Transcultural Media Studies Project
Serious Games is used as an umbrella term for a series of interrelated research events and workshops that focus on new uses of gaming technologies. A developing emphasis within the Transcultural Media Studies Project.
2010: Serious Games - Concept Development
- Joint Lecture/Seminar (
HBK/
DFKI) incl. Serious Games - Concept Development Game 'Cold War' (
HBK/
Die Redner)
2009: Serious Games and New Approaches to Crisis Media
"How do we respond to the compassion fatigue among news audiences confronted with the ever-same images of crisis, with reports that follow all-too-etablished protocols of crisis coverage, and analyses that do little to encourage the development of alternative perspectives on conflict prevention? So-called serious games offer an opportunity to re-engage the question of crisis media. Developed by actors both inside and outside the traditional milieu of human rights media, serious uses of gaming technologies meant to solve real-world problems are relevant to those concerned about the role media can play in the analysis, coverage, and prevention of conflict."
- Global Media Forum 2009: Panel on
serious games and human rights media at the
Global Media Forum 2009. Organized in cooperation with Julian Kuecklich (UK Press Association) and DW Innovation Projects - Audio of the Workshop (
MP3)
- FP7-Proposal 'Newsgames'
Context: Serious Games and Crisis Media
Serious Games: Toward a Definition
Crisis Media Trends: Information Aesthetics
Eyes on Darfur -
Information Aesthetics -
Stamen Design
Global Voices Online -
RConversation
Reporting the World
Ushahidi -
ICT4Peace
US Holocaust Memorial Museum - Mapping Initiatives -
HHI -
iRevolution
New York Times Reader
Games as Human Rights Media
Darfur is Dying (MTV)
Against All Odds (UNHRC)
Harpooned (monoRAIL)
PeaceMaker (Impact Games)
Stop Disasters (UN/ISDR)
Traces of Hope (BRC)
Games and Politics: Between Activism and Public Relations
World Without Oil (ITVS)
Oiligarchy, Oiligarchy
Postmortem (Molleindustria)
Energyville (Chevron)
Oil Empires (AGSI)
EnerCities (Facebook)
Replaying History: Cold War Realisms
Games and Journalism: New Literacies, New Readers?
Homeland Guantanamo (Breakthrough)
ICED (Breakthrough)- Global Conflic Palestine (
SGI)
Predict the News: Hubdub
Play the News (Knight News Game Award
2009)
News Games (Georgia Tech)
Also see:
Games for Change (G4C) Channels
Play this Thing (Reviews)
Jay is Games (Reviews)
Social Impact Games
Playing History
Digital Games Research Association
WaterCoolerGames: Games with an Agenda (Ian Bogost)
Buzzmachine (Jeff Jarvis)
E-VITA
tmsp news
Symposium Netz.Ökologien
Netz.Ökologien:
Zur Ethik des Abfalls im Zeitalter digitaler Medialisierung
Symposium in Kooperation mit dem International Center for Information Ethics (
ICIE)
2.-3. Juli 2010
Hochschule der Bildenden Künste Saar, Saarbrücken
African Cinema Festival
Eröffnung 07. November 2009, 19 Uhr
Essay, Special Issue: Network Ecologies
"With this issue,
IRIE – dedicated to the development of information ethics as a reflexive practice and conceptual horizon – aims to engage itself with the broad range of materials involved in the very acts and processes of communication, information, and knowledge production."
Essay: From Weak Ties to Organized Networks
"
Winter Camp was too short, too small to yield results that can simply be generalized across the terrains of net.culture, but it confirmed the need to couple face-to-face meetings with a research agenda that both takes key signals from what’s happening at the grassroots and prompts critical reflection on issues across network boundaries."
Essay: Reporter ohne Grenzen
"Videoblogger konkurrieren mit den Welterklärern der Auslandsreportage,
neue Tools von Google und Co ermöglichen dynamische Visualisierungen
von Krisenverläufen - der Wandel des Internet zum Echtzeitmedium
verändert auch die
Krisenberichterstattung."
Essay: Organizing Networks
"The return of political ontology and its critique of representation contributes to a retrieval of the antagonistic registers of "the political." A corresponding interest in processes of collaborative constitution has explored alternative
modalities of the (conflictual) production of (political) subjectivity."
Essay: Freie Software
"Afrikanische
FOSS-Initiativen zeigen, dass ein kollaborativer Ethos und die damit verbundenen Entwicklungspraktiken kein post-materieller Luxus der Industrieländer sind."






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